Tuesday, July 31, 2012

Mutant Roadkill review - when Temple Run goes post-apocalyptic

Mutant Roadkill review - when Temple Run goes post-apocalyptic

Mutant Roadkill screeched into Google Play earlier this month as an unabashed homage to Temple Run with a few significant twists. Instead of being chased, you're the one chasing, and you're running over radioactive zombies in a gritty post-apocalyptic world.

Players mount up in a car and steer by tilting the device to the left or right in order to dodge debris littering the streets and nail shambling mutants. Some will be a bit more aggressive, and require players to scrape them off the side of their car by skimming walls, or rely on the odd power-up to clear the way. Players earn cash based on how long they survive without crashing, how many mutants they hit (earning bonus points for consecutive kills), and how many challenges they manage to complete. That coin can be used to buy new vehicles, improve power-ups, and purchase consumables. A premium currency can be bought through IAPs in order to access the particularly good stuff.

 

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Source: http://feedproxy.google.com/~r/androidcentral/~3/GY1qLrQ3DyA/story01.htm

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